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FMOD .
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Play sounds dynamically in a game/app
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React to gameplay events (distance, speed, health, environment, etc.)
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Manage complex audio logic without coding everything manually
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Optimize memory and performance
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Connect audio assets to engines like Unity, Unreal, custom engines.
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Can be used for 3D or 2D games.
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Pricing defined in the License .
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Free or $2,000, if Development Budget is under $600k.
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Free Indie License available for developers with less than $200k revenue per year, on a small (under $600k) development budget.
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FMOD API .
Tutorials
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Excellent playlist.
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Tutorial .